recent
NEWS
tutorial & guide
This section deals with the current happenings, reports, and news of the city. This is where you will be able to get a quick glance of anything happening, from Minor Events, to the opinions of the citizens, to the actions of the Lord Stalwart.
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In addition to gaining a written overview, various Dilemmas and Events that require input by the players will also be shown here.
the Lord Stalwart has passed away
29/12
Major Events
Major Events are usually various announcements, that tell about the most pressing matters in the city. However, sometimes these Major Events could also involve Dilemmas, or have effects attached to them that can affect the entire city either positively or negatively.
Dilemmas
Dilemmas are Major Events that require quick action by the Assembly and the Factions.
A problem will be presented, and three Factions will each provide potential solutions. It is then up to the Assembly to vote on the solution they consider to be the best for the problem.
Additionally, sometimes there might be minor Dilemmas that appear, which will present two or more choices, without the input of the Factions. These minor Dilemmas will have to be resolved within a day.
"Lord Stalwart Bhelon has recently passed away of old age and complications.
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The Steelmeet Council is currently rigorously going over the choices for the next Lord Stalwart, though rumours have it that they have already got their pick chosen for them; by the final request and vested power of the former Stalwart, no less.
​It remains now to see how the citizens will take to the extremely sudden rise of a new Stalwart, though one might dare say that the troubles that currently plague our city take precedence far above such ceremony."
drakes in the outskirts
29/12
Minor Events
Minor Events are various types of events that might pop up for a number of reasons.
They might be random, triggered by other events in the city, or caused by city resources and stats: like having a surplus of Supplies, or low Security in a District.
Most events will go away on their own after a few days, but some might stay permanently unless they are dealt with by the Stalwart, usually by improving the situation that triggered those Events.
"Reports are in that drakes have nested in the outskirts. Travellers are advised to stay clear until the Slayers can deal with them."
+2 to All Unrest
Sometimes an Event could have effects attached to it, that could affect the city positively or negatively.
These effects will go away when the Event does.
Stalwart's Actions
29/12
Stalwart's Actions
Every day, the Stalwart has a set number of Actions they can perform. Every time an Action is made, it is reported here for all to see.
The Old Stalwart has died, but he chose an heir before his last breath
Dilemmas and other similar types of events that require input will appear here.
Any actual voting is done on the Patreon, but the visual representation of the problem and its proposed solutions will be displayed on this screen.
Dilemmas
Dilemmas are Major Events that require quick action by the Assembly and the Factions.
A problem will be presented, and three Factions will each provide potential solutions. It is then up to the Assembly to vote on the solution they consider to be the best for the problem.
Additionally, sometimes there might be minor Dilemmas that appear, which will present two or more choices, without the input of the Factions. These minor Dilemmas will have to be resolved within a day.
Solutions
Solutions proposed by Factions will appear here. These will only be displayed during Dilemmas that require them, and only three solutions are ever proposed.
When the solutions are offered, they will only be accompanied by short descriptors that convey the Faction's thoughts. Any possible effects caused by these solutions are kept hidden until the Dilemma has been resolved.
Similarly, choices for Minor Dilemmas will also appear in this section, though they won't be proposed by any Factions. The choices might have consequences for the city, or they might simply not.
Illustrations
Sometimes Dilemmas will have accompanying artwork and illustrations displayed alongside them, shown in this section.
Stalwart & Laws
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The Stalwart has no real active role or power when it comes to the proposal and voting of Laws and Policies.
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It is all up to the Factions and Assembly.
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The Stalwart can, however, use their own Funds to propose Ideas. If a proposed Idea passes, the Stalwart will gain +5 Influence per turn, per Idea they own.
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A Stalwart can potentially use Influence to obtain Favours, Resources, Hires, extra Actions, etc.
book of
laws
tutorial & guide
The Book of Laws is the collection of all Laws, Policies, and Ideas that the city is currently beholden to.
Each Law, Policy, or Idea will have various effects on the city, and they can affect specific buildings, districts, population and groups, or the city overall.
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New Laws and Policies are proposed at (usually) the end of the week by one of the city's Factions (up to 3 each week). These Laws and Policies are then voted on by the Assembly, and the process takes 1 week for the votes to count.
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Ideas are similarly proposed by Factions and voted on by the Assembly, but Ideas are first "researched" by the city, and then made available for the Factions to propose at any time.
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A Faction is, however, limited to only 1 total Proposal per week, and so if they do propose an Idea, they won't be able to propose any Laws or Policies, and vice versa.
Factions & Influence
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Factions use their Influence to propose Laws.
If the Law is approved in the Assembly, that Faction will get +3 Influence per turn, so long as their Law is active.
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This also applies to Policies, except active Policies grant +2 Influence per turn instead.
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In the case of Ideas, Factions spend their Funds to propose Ideas. If an Idea is approved in the Assembly, the Faction gains +1 Influence per turn, so long as their Idea remains active in the Book of Laws.
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Faction Influence can be used by the Faction to make them stronger, or they can use the Influence to propose more Laws/Policies.
The Current Law that's in effect
Flavour text
What areas this Law primarily affects
What effects there are and what they do
The Law's Faction owner, ie. who proposed the Law
Laws
Laws are large mainly city-wide Effects. Laws must be proposed by the Factions, and then voted on by the Assembly. Any approved Laws are added to the Book of Laws.
There can only be one active Law per category. Meaning, that there can only be one Manufacturing Law active at a time, etc.
Policies
Policies are like minor Laws, but the main difference is that several Policies can be active at the same time. Just like Laws, Policies are proposed by Factions and voted on by the Assembly.
Policies are attached to their respective categories. Some Policies can also conflict with each other, and this is the only time one must be chosen over the other.
Ideas
Ideas are Effects that are first researched by the city, which can then be proposed by a Faction (or sometimes the Stalwart) to be voted on by the Assembly. There is no set time for when an Idea Vote is proposed.
Ideas are like technological or societal designs and projects, that can often vastly change the direction of the city's communities, technology, economy, etc.
They can unlock technologies, building types, new hires, and even new Laws.
Several Ideas can be active at a time, except for when two Ideas conflict with each other.
"The Assembly is divided into three main groups:
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The Outer Assembly takes account of the vote of anyone who is not officially a member of the Assembly, but who are citizens of Stalward all the same.
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The Inner Assembly are the various voices and members of the higher citizenry in the city. These are official members.
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The Seated Assembly are the representatives of Factions and major community groups, who can propose new Laws or repeal old Laws."
the
assembly
tutorial & guide
The Assembly is the collective voice of the city of Stalward. This is where the citizenry will have a chance to vote on proposed Laws, Policies, and Ideas, which can dramatically change the direction of the city.
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The Assembly will each week have 3 Laws/Policies proposed by the various Factions or the Stalwart. The Assembly will then have 1 week to vote on one of the Proposals. At the end of the week, the Proposal with the majority of votes will Pass.
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Laws, Policies, and Ideas are only proposed by the active Factions in the city. Ideas can also be proposed by the Stalwart, but only Ideas.
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Ideas aren't beholden to the weekly Assembly Session, and can be proposed at any time.
Ideas, however, can be either supported or opposed. In other words, voters can decide to vote against Ideas if they want to.
Seat Power
Seat Power translates to the general Assembly power of a Faction, but it more directly translates into Votes. Each Seat Power equals 1 Vote.
Seat Power is attained mainly through a mix of Faction Influence and Total Faction Members.
Faction
When Factions reach a certain Tier, they join the Assembly. They are then displayed here as Faction Cards.
Factions take part in either proposing Laws, Policies, Ideas, or in voting on them.
Faction Details
Hovering over a Faction Card will reveal their details, such as their Total Members, their Faction Influence, and their Faction Funds.
Influence and Total Members contribute towards a Faction's Tier. For each Tier, a Faction gains various bonuses, but a Tier rises and falls along with a Faction's Influence and Total Members.
Faction Voting
When an Assembly Session is over and voting is closed, the Factions' choices regarding a Proposal will be displayed here.
A Faction can contribute to Voting in three ways:
YEA = They voted for the Proposal to pass
NAY = They voted for the Proposal to fail
ABSTAIN = They don't take part in the voting
Factions can only vote on one Proposal, just like the Assembly. But, unlike the Assembly, when a Faction votes NAY they add negative votes to a Proposal, even if it is a Law or Policy.
Proposals
Factions can propose Laws, Policies.
Each Assembly Session sees 3 different Factions propose 3 different Laws/Policies.
The rest of the Assembly will have the option to vote for ONE of these 3 options.
The Proposal with the majority of votes will Pass, and the other 2 will Fail.
stalward
map
tutorial & guide
The majority of the city will visually be shown on the Stalward Map page. This is where we not only see an overview of the city itself, but its districts too. The Stalwart is the one who will mainly be in charge of supervising the maps, such as altering the maps when changes are made, or undergo decisions based on what the maps show.
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For every Act, we will focus on one District at a time.
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The goal is to bring stability back to a District, so that it itself can further stabilize the city overall.
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The Stalward map is divided into City View and District View. Each of these Views have their own stats and resources and tooltips, that the Stalwart will have closer access to.
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The Stalward Map is updated daily.